Here is an interesting strategy on the Clock map Impoppable mode which I thought should have been a piece of cake since I was given the Monkey Engineer with one of the easier expert maps. As it turns out my strategy through 84 rounds was fine, but once the 5 ZOMGs came out on round 85, I had to rethink my tower strategy nearly 10 times before I beat the level!
Here was the original configuration that allowed me to blaze through 84 rounds with ‘money to spare’…..
Below is the humbled beginnings of the adjusted layout. I forgot to realize the ZOMG path was around the outside of the map, rendering most of my interior towers ineffective….
I was finally able to beat the round by placing several Spike Factory and Juggernaut Dark Monkey towers around the perimeter. Once the round started, I had to unleash targeted Spike Storms to finally beat the round!!!
Oh, and what do ya’ know – That was the last challenge left for me to complete the 4 of a Kind Achievement!
U bet!